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Graphical User Interface- Dragon Arena

General / 06 May 2022

For the past 3 weeks, I worked on redesigning a rock paper scissors game. I decided I would redesign it to be a dragon battle. Water beats fire, fire beats earth and earth beats water.


I first started with concepts for the 3 player choice buttons.


Final Designs




I then started working on the borders that would go around the buttons.

I then worked on adding this all into unity and setting up the particle effects and making sure everything worked before I started the play screen art.


The last thing I worked on was the splash and play screen. I wanted to animate a dragon eye opening in the background.


Sketch


Final





And here are the final results: